![]() ![]() ![]() What the future holds for House Kallyss and the Empire of the Eternal Dusk remains to be written, but for now, we have a glimpse of what is to come. But the trust of the human nations is hard won after centuries of enmity and when one’s existence requires the continual sacrifice of others. And within that Faction, the first army to represent them is House Kallyss, a prominent group that has eschewed the insular and reclusive ways of their predecessors in an effort to stand by the neighboring Iron Kingdoms against the Orgoth. Thus, the next Faction to become part of the WARMACHINE pantheon is the Empire of the Eternal Dusk, what we just call “Dusk” for short. But as our most recent storyline concludes, so does the Retribution, making way for the next evolution of the Iosan people…Īs we embark on the fourth edition of WARMACHINE, all eyes are on the “new” group that will enter the game, regardless of which side of the battlefield you expect them to be on. HORDES followed in 2006, adding four more Factions to the pantheon of Iron Kingdoms warfare, but then it wouldn’t be until 2009 as we announced the second edition of WARMACHINE that we would debut the next Faction for the game: the Retribution of Scyrah, which would bridge the first edition of WARMACHINE with its successor. WARMACHINE debuted in 2003 with four iconic Factions.
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